Bugs

I like the extra security you implemented with this buff situation. I will keep a closer eye on things to see if it happens again and if I was buffed by someone else right before.
 
but if you set them together that close, it looks weird, if its just 1 spot every 130 yards and it finds mobs, you won't even notice a thing
 
Just make an unstuck path (first point a little before where it would fall off) next points run towards where the bot should be going
 
Then when it gets close to the edge to run off it'll instead switch to the unstuck path and path back on to the path
 
For video, usually send it in a ticket (or bambo will ask for it in a PM), otherwise stick to screenshots where you can blur your center (and other) charnames
 
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