Bugs

Just make an unstuck path (first point a little before where it would fall off) next points run towards where the bot should be going
 
Then when it gets close to the edge to run off it'll instead switch to the unstuck path and path back on to the path
 
For video, usually send it in a ticket (or bambo will ask for it in a PM), otherwise stick to screenshots where you can blur your center (and other) charnames
 
christ there are addons to disenchant where you just push the button to do it over and over, get a autohotkey script or a clicking macro and afk for like 3 minutes, will de all the stuff in your bags.
 
In reply to Tierna: [christ there are addons to disenchant where you just push the button to do it over and over, get a autohotkey script or a clicking macro and afk for like 3 minutes, will de all the stuff in your bags.]

That's not what the disenchanting bug is about.
 
In reply to Equanimity: [That's not what the disenchanting bug is about.]

No I understand what its about, what I am saying is you can get a DE bot, for free, that wont ever equip your greens.
 
In reply to Tierna: [No I understand what its about, what I am saying is you can get a DE bot, for free, that wont ever equip your greens.]

You would need to write additional plugins to hook that 3rd party implementation into baneto to DE at the right times. This is not a solution.
 
It will 100% work without you having to sit there and manually de everthing until he gets the DE bug fixed.
 
In reply to Tierna: [It will 100% work without you having to sit there and manually de everthing until he gets the DE bug fixed.]

Again, this is not a solution. You need to write additional plugins in baneto to hook a 3rd party implementation. This does not work seemlessly and automated as it would with the built-in implementation.
 
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